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Orbaz Technologies Forum Index » Particle Flow Tools: Box#3 » Script Subop Request
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Script Subop Request
PostPosted: Thu Dec 05, 2013 1:30 am Reply with quote
Galagast
Joined: 22 Feb 2005
Posts: 781
Location: Philippines




I remember vaguely requesting this subop back in the beta days.. But if I can recall correctly, the request was deferred so as to make room to fully utilize the default Subops.

I suppose enough time has already passed to warrant building a Script Subop now. I can see a couple of advantages in this, in particular, this could be one of the best ways to brainstorm uncharted functionalities box3 hasn't tapped into yet.

Stuff like:

  • Emitting particles over existing shapes.
  • Spline Support
  • Full access to polygon functions
  • (as of max2014) Python for Pflow
  • Being a bridge to other plugins


I also hope that the Script Subop would allow runtime generation of Meshes/Shapes (would be great to be able to do dynamic voronoi fracturing using this). Same goes for generating splines.

Opening this can of worms might just be worthwhile now.

Just my 2 centavos Smile

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Jeff Lim
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PostPosted: Wed Jan 15, 2014 6:28 am Reply with quote
nickolay411
Joined: 12 Jan 2009
Posts: 296
Location: LA




I just read on physx news that the new apex sdk supports some sort of dynamic fracturing...Getting box2/massfx to support the latest physx 3.3 sdk might be the future for box 2 dynamics Smile

http://physxinfo.com/news/12024/apex-1-3-released-features-first-iteration-of-real-time-fracturing/

+1 for a script subop

-n
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Script Subop Request
Orbaz Technologies Forum Index » Particle Flow Tools: Box#3
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