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the wall
PostPosted: Tue May 23, 2006 3:57 pm Reply with quote
augusto
Joined: 16 Sep 2005
Posts: 20
Location: Latina,Italy




Hi PFlow people!

this is another test done with ParticleFlow, I've builded a wall with particles to be in condition to destroy it, I hope you like this little work

http://www.augustolombardi.com/img-3d/muraccio.html
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PostPosted: Wed May 24, 2006 2:04 pm Reply with quote
primeclub
Joined: 29 Mar 2006
Posts: 16




wow! looks very nice, could you elaborate a little bit how you set up your flow?
thanks
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PostPosted: Wed May 24, 2006 5:59 pm Reply with quote
superhypersam
Joined: 05 Aug 2005
Posts: 150
Location: Los Angeles




nice, very nice!

Your going to have too explain how u did that, very cool

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PostPosted: Thu May 25, 2006 4:56 am Reply with quote
augusto
Joined: 16 Sep 2005
Posts: 20
Location: Latina,Italy




I did it without scripting,
for the wall I've used particleaction+, positionobject+ with "vertices all", in this way you have a particle per vertex later you go to model the geometry as you need

later you can anim the geometry, set some SDeflector and use collision test to let particles start to fly

That's it
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would you please...
PostPosted: Tue Jun 06, 2006 5:33 pm Reply with quote
PsychoSilence
Joined: 25 Sep 2005
Posts: 1507
Location: New Orleans




...share a stripped version of your wall destruction?

that would be awesome Wink

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PostPosted: Fri Oct 26, 2007 5:34 pm Reply with quote
Viper
Joined: 29 Sep 2004
Posts: 97
Location: LA, USA




Does anybody know what the particleaction+ Augusto was talking about?
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PostPosted: Fri Oct 26, 2007 5:54 pm Reply with quote
Oleg
Site Admin
Joined: 26 Sep 2004
Posts: 5706
Location: The Hundredth Town, USA




For Max 8, for example -
http://www.orbaz.com/download/zip/ParticleActionsPlus.zip

General info -
http://www.orbaz.com/forum/viewtopic.php?t=883&postdays=0&postorder=asc&highlight=position+object&start=7

Thanks,
Oleg B.

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PostPosted: Fri Oct 26, 2007 6:31 pm Reply with quote
Viper
Joined: 29 Sep 2004
Posts: 97
Location: LA, USA




Does Particleactions add only PositionObject+ or something more? The Augusto's website is not working right now. I can't remember how he linked the wall bricks to the particles to animate them.
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PostPosted: Fri Oct 26, 2007 6:51 pm Reply with quote
Oleg
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Joined: 26 Sep 2004
Posts: 5706
Location: The Hundredth Town, USA




Only PositionObject+

Thanks,
Oleg B.

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PostPosted: Fri Oct 26, 2007 6:54 pm Reply with quote
Viper
Joined: 29 Sep 2004
Posts: 97
Location: LA, USA




Thanks, Oleg!
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PostPosted: Tue May 06, 2008 6:12 pm Reply with quote
augusto
Joined: 16 Sep 2005
Posts: 20
Location: Latina,Italy




recently I had some problems with the my homepage and I had to change the address, now is:

www.augustolombardi.it

there is some new projects inside and the tutorial discussed in this post

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PostPosted: Thu Jun 19, 2008 5:07 pm Reply with quote
mjanov
Joined: 10 Aug 2005
Posts: 20




So if somebody asked you to have the wall do exactly what it's doing now, and then come to a rest, then reverse the particles to go back to it's initial position.....

How would you do that?
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the wall
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