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Spray Master enables you to spray geometry, both 2-D and 3-D, as particles onto the surface of one or more objects, and then convert those particles into other type of geometry.
Spray Master works in any orthogonal viewport such as a Front view or a Top View. Particles are painted onto/above/below the surface of objects in that view through the use of either a freehand spray tool, or making use of splines that you draw in the viewport. The Spray Master particles may be replaced with built-in objects such as 2D squares, rectangles, or even notes, or 3D spheres, cones, or other objects. You may also create any object, and optionally animate the object, then use it in Spray Master.
Here’s the list of Spray Master features:
