Particle Skinner Modifier

Rip Surface Apart group

Type - Choose the method by which Particle Skinner tears the modified object. If the None option is active, the remaining controls are unavailable.

  • Binding Break - Use this option if the control particles have bindings defined by a PhysX Glue test; the surface is ripped apart among the control particles when the particles lose their bindings.

    You can limit the set of bindings used for dismantling the surface to those defined by specific PhysX Glue tests only by adding PhysX Glue tests to the PhysX Glue Bindings list (see following).

  • Distance Change - The geometry surface is ripped if the distance between the control particles changes sufficiently.

    Define the amount of distance change necessary for the ripping effect by the Distance Change group settings. You can specify either relative change (defined by the Relative% parameter) or absolute change (defined in world units by the Absolute parameter).

  • None - no ripping is initiated.

  • Offset - The geometry surface is ripped if the control particles change their locations in relation to each other; in other words, a control particle changes its location in the relative coordinates of another control particle. The offset condition can happen even if the distance between the control particles does not change-for example, if the control particles rotate in place then their relative locations can change and trigger the ripping effect.

    Define the amount of offset necessary for the ripping effect is defined by the Offset Distance group settings (this is the same as the Distance Change group, depending on which option is active). You can specify either relative change, as the amount of relative offset in relation to the distance between the particles (defined by the Relative% parameter), or absolute change (defined in world units by the Absolute parameter).

Example:  ParticleSkinner_RipSurfaceApart.zip